Offline 176.57.169.110:28415 checked 3d ago
UKGD Oldman
Connect
srv = rust.server("176.57.169.110:28416")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 16:33 UTC3d ago | 0 | NaN | running | 1 |
| 1 | Sun 18 Oct, 18:11 UTC10d ago | 1 | held half | 6.9 days | 0 |
| 2 | Fri 2 Oct, 22:46 UTC26d ago | 1 | halved by day 2 | 15.8 days | 0 |
| 3 | Wed 16 Sep, 17:33 UTC42d ago | 0 | NaN | 16.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1556747066
- map
- Procedural Map
- size
- 2500
- seed
- 1556747066
Server
srv.info()- address
- 176.57.169.110:28415
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 16:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 25/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 28/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 19/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 9/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 32/200 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 9/100 |
Quick answers
From the figures on this page.
Population data
What position does UKGD Oldman take in the server rankings?
Rank #6,193 on seven-day player hours for UKGD Oldman, within the top 28% of all ranked servers.
What population does UKGD Oldman carry?
The current row shows UKGD Oldman offline; the last response was 3 days 22 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
Server data
What Rust version does UKGD Oldman run?
Rust network protocol 2635 and build 168909 on Windows is what UKGD Oldman runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is UKGD Oldman, and is it online now?
The latest sample has UKGD Oldman offline, with a last sighting 3 days 22 hours ago. 76 of 168 hours up over the last 7 full days, or 45%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does UKGD Oldman run from?
There is no region published for UKGD Oldman. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.57.169.110:28415 is its address.
Map and rules
Which rules apply on UKGD Oldman, and what settings?
No gather rate appears in the name: UKGD Oldman. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. The server browser lists it under Community. Only premium players get in. VAC is running: Valve's anti-cheat is on.
Which map has UKGD Oldman selected?
Size 2,500, seed 1556747066: the procedural map on UKGD Oldman, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does UKGD Oldman wipe?
Irregular wipe times on UKGD Oldman leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 22 hours ago, and that is the one in play.
On UKGD Oldman, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 2.
Tags, lists
Which Rust Data filters and lists contain UKGD Oldman?
These Rust Data lists include UKGD Oldman: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on UKGD Oldman?
These tags are published by UKGD Oldman and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^q (Premium): Only premium players get in. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join UKGD Oldman?
Enter client.connect 176.57.169.110:28415 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Only premium players get in.
