Online 176.57.169.110:29215 checked 13m ago
For Science! by oceansoul76 and der_arbeitslose_pirat
Connect
srv = rust.server("176.57.169.110:29216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 07:30 UTC27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 12101976
- map
- Procedural Map
- size
- 4250
- seed
- 12101976
Server
srv.info()- address
- 176.57.169.110:29215
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 07:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 225/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 134/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 70 on average | 327/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 477/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does For Science! by oceansoul76 and der_arbeitslose_pirat rank?
Over the last seven days For Science! by oceansoul76 and der_arbeitslose_pirat sits at #15,183 on player hours, in the top 68% of ranked servers.
What population does For Science! by oceansoul76 and der_arbeitslose_pirat carry?
The sample now reads 0 players for For Science! by oceansoul76 and der_arbeitslose_pirat, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How smoothly does For Science! by oceansoul76 and der_arbeitslose_pirat run?
Server fps over the last 48 hours averages 15; the floor is 5. Entity numbers reached 103,509, and that includes buildings, deployables and the rest. A high of 3,115 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does For Science! by oceansoul76 and der_arbeitslose_pirat run?
Rust network protocol 2635 and build 168909 on Windows is what For Science! by oceansoul76 and der_arbeitslose_pirat runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is For Science! by oceansoul76 and der_arbeitslose_pirat, and is it up?
Online is the state at the latest refresh for For Science! by oceansoul76 and der_arbeitslose_pirat. Count back 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does For Science! by oceansoul76 and der_arbeitslose_pirat run from?
No region is published by For Science! by oceansoul76 and der_arbeitslose_pirat. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.57.169.110:29215.
Settings and map
Which rules apply on For Science! by oceansoul76 and der_arbeitslose_pirat, and what settings?
You will not find a gather rate in the string For Science! by oceansoul76 and der_arbeitslose_pirat. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Only premium players get in. The VAC field reads off.
Which map has For Science! by oceansoul76 and der_arbeitslose_pirat loaded?
For Science! by oceansoul76 and der_arbeitslose_pirat runs a procedural map of size 4,250 with seed 12101976, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does For Science! by oceansoul76 and der_arbeitslose_pirat wipe?
Once a month For Science! by oceansoul76 and der_arbeitslose_pirat wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 10 hours ago. Its tags carry a monthly wipe schedule.
On For Science! by oceansoul76 and der_arbeitslose_pirat, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain For Science! by oceansoul76 and der_arbeitslose_pirat?
The Rust Data lists that For Science! by oceansoul76 and der_arbeitslose_pirat fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on For Science! by oceansoul76 and der_arbeitslose_pirat?
These tags are published by For Science! by oceansoul76 and der_arbeitslose_pirat and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Only premium players get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into For Science! by oceansoul76 and der_arbeitslose_pirat?
In Rust, F1 opens the console: type client.connect 176.57.169.110:29215. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.
