Online 176.57.171.141:28215 checked 10m ago
Rust Gonky Style
Connect
srv = rust.server("176.57.171.141:28216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1042772326
- map
- Procedural Map
- size
- 5000
- seed
- 1042772326
Server
srv.info()- address
- 176.57.171.141:28215
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 14:35 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 4/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 15/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 85 on average | 4/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 80 on average | 14/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 77 on average | 26/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 73 on average | 54/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Gonky Style rank?
Rank #15,269 on seven-day player hours for Rust Gonky Style, within the top 69% of all ranked servers.
How full does Rust Gonky Style run?
Rust Gonky Style reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does Rust Gonky Style run?
Server fps over the last 48 hours averages 12; the floor is 3. The entity count peaked at 133,187, covering buildings, deployables and the rest of the world. The memory field tops out at 4,514 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Gonky Style?
Rust network protocol 2635 and build 168909 on Windows is what Rust Gonky Style runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Gonky Style, and is it up?
Rust Gonky Style reports itself online at the current refresh. The uptime it reports puts the last restart about 7 days 7 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 2 October 2026.
In which location is Rust Gonky Style hosted?
No region is published by Rust Gonky Style. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.57.171.141:28215.
Settings and map
What rules and settings are recorded for Rust Gonky Style?
No gather rate appears in the name: Rust Gonky Style. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Rust Gonky Style?
The game generates the map on Rust Gonky Style: procedural, size 5,000, seed 1042772326. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Gonky Style wipe, and on what schedule?
Expect an estimate: Rust Gonky Style's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 11 hours ago. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Data filters and lists contain Rust Gonky Style?
On Rust Data, Rust Gonky Style appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Gonky Style hold?
Read by the game's server browser, the tags Rust Gonky Style publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Rust Gonky Style?
In Rust, F1 opens the console: type client.connect 176.57.171.141:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.
