Online 176.57.171.141:28415 checked 7m ago
Jerome&Karl
Connect
srv = rust.server("176.57.171.141:28416")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 17:06 UTC21d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:07 UTC FW27d ago | 0 | NaN | 6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2147483647
- map
- Procedural Map
- size
- 2000
- seed
- 2147483647
Server
srv.info()- address
- 176.57.171.141:28415
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 17:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 533/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 417/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 74/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 68/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 183/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Jerome&Karl rank?
Player hours over seven days put Jerome&Karl at #15,167, in the top 68% of the ranked set.
How full does Jerome&Karl run?
The sample now reads 0 players for Jerome&Karl, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does Jerome&Karl perform?
The 48-hour average is 17 server fps, with a low of 4. Entity numbers reached 16,853, and that includes buildings, deployables and the rest. Memory peaked at 1,520 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Jerome&Karl?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Jerome&Karl. Steam updates your game for you, but the protocol must match to join.
Is Jerome&Karl up, and what does its uptime show?
Jerome&Karl reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 17 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Jerome&Karl sit?
There is no region published for Jerome&Karl. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.57.171.141:28415 is its address.
Rules, settings, map
Which rules apply on Jerome&Karl, and what settings?
You will not find a gather rate in the string Jerome&Karl. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Jerome&Karl loaded?
Jerome&Karl runs a procedural map of size 2,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Jerome&Karl wipe?
Too few wipes are on record for Jerome&Karl to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 20 hours ago.
What is wipe day on Jerome&Karl like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold Jerome&Karl, and which filters?
On Rust Data, Jerome&Karl appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Jerome&Karl?
The game's server browser reads these tags from Jerome&Karl: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Jerome&Karl?
The manual route: launch Rust, F1, then client.connect 176.57.171.141:28415. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
