Rust Data

rustdata.spaceservers176.57.171.141:29216.ipynb

Run all rust-data · live

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Online 176.57.171.141:29215 checked 10m ago

asta_rust

pvepremium

Connect

srv = rust.server("176.57.171.141:29216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 12:17 UTC26d ago 1 NaN running 0
1 Sat 3 Oct, 05:54 UTC26d ago 1 NaN 0.3 days 0
2 Fri 2 Oct, 18:37 UTC26d ago 1 NaN 0.5 days 0
3 Wed 30 Sep, 15:11 UTC29d ago 0 NaN 2.1 days 0
4 Tue 29 Sep, 16:36 UTC29d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 526620780
Map of asta_rust
map
Procedural Map
size
3800
seed
526620780
Open on RustMaps

Server

srv.info()
address
176.57.171.141:29215
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:51 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average29/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average33/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average18/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average14/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25/200
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average14/200

Quick answers

From the figures on this page.

Population data

What position does asta_rust take in the server rankings?

Rank #15,341 on seven-day player hours for asta_rust, within the top 69% of all ranked servers.

How full does asta_rust run?

Current row: 0 players on asta_rust, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How well does asta_rust perform?

The 48-hour average is 25 server fps, with a low of 6. Buildings, deployables and all else in the world took the count as high as 152,511 entities. A high of 4,148 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is asta_rust on?

Rust network protocol 2635 and build 168909 on Windows is what asta_rust runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is asta_rust, and is it up?

asta_rust reports itself online at the current refresh. A restart about 6 days 19 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 28 September 2026.

Which location does asta_rust run from?

No region is published by asta_rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.57.171.141:29215.

Map and rules

Which rules apply on asta_rust, and what settings?

No gather rate appears in the name: asta_rust. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It is a community server, and the browser files it under Community. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.

What is the map on asta_rust?

The game generates the map on asta_rust: procedural, size 3,800, seed 526620780. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does asta_rust wipe?

Irregular wipe times on asta_rust leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 22 hours ago.

What is wipe day on asta_rust like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain asta_rust?

These Rust Data lists include asta_rust: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more.

Which meanings do the tags on asta_rust hold?

Read by the game's server browser, the tags asta_rust publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^q (Premium): Premium status is needed to join. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join asta_rust?

Enter client.connect 176.57.171.141:29215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^q
Premium Premium status is needed to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,534 players 11,865 servers online