Online 176.57.174.150:29915 checked 9m ago
IaFe
Connect
srv = rust.server("176.57.174.150:29916")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2147483647
- map
- Procedural Map
- size
- 3500
- seed
- 2147483647
Server
srv.info()- address
- 176.57.174.150:29915
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 07:16 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 1/100 |
| 1 | [EA] Softcore 1 | quad · monthly · 66 on average | 152/350 |
| 2 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 20/300 |
| 3 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 36/150 |
| 4 | LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 2/80 |
| 5 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 6/100 |
Quick answers
From the figures on this page.
Population data
How does IaFe compare in the rankings?
Over the last seven days IaFe sits at #15,318 on player hours, in the top 69% of ranked servers. Within the quad group, its rank is #620.
What population does IaFe carry?
Current row: 0 players on IaFe, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does IaFe run?
Averaged over 48 hours: 48 server fps, never under 13. The entity count peaked at 72,428, covering buildings, deployables and the rest of the world. A high of 2,989 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on IaFe?
Rust network protocol 2635 and build 168909 on Windows is what IaFe runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is IaFe, and is it online now?
The current sample puts IaFe online. A restart about 6 days 16 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 2 October 2026.
In which location is IaFe hosted?
There is no region published for IaFe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.57.174.150:29915.
Map and rules
Which rules apply on IaFe, and what settings?
No gather rate appears in the name: IaFe. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
Which map has IaFe selected?
Size 3,500, seed 2147483647: the procedural map on IaFe, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does IaFe wipe?
The next wipe for IaFe is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 5 hours ago. A monthly wipe schedule is published in its tags.
Lists and tags
Where does IaFe appear among Rust Data lists and filters?
On Rust Data, IaFe appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meanings do the tags on IaFe hold?
Read by the game's server browser, the tags IaFe publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to IaFe?
In Rust, F1 opens the console: type client.connect 176.57.174.150:29915. Launch Rust on this page does the same by opening the game through Steam and connecting.
