Rust Data

rustdata.spaceservers176.57.174.150:29916.ipynb

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Online 176.57.174.150:29915 checked 9m ago

IaFe

quad monthly wipes moddedoxidesoftcore

Connect

srv = rust.server("176.57.174.150:29916")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 27d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 2147483647
Map of IaFe
map
Procedural Map
size
3500
seed
2147483647
Open on RustMaps

Server

srv.info()
address
176.57.174.150:29915
region
–
max players
50
group limit
quad
wipe schedule
monthly
last wipe
2 Oct 2026, 07:16 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average1/100
1[EA] Softcore 1quad · monthly · 66 on average152/350
2[US] Facepunch Softcore 2NA · quad · monthly · 59 on average20/300
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average36/150
4LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average2/80
5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average6/100

Quick answers

From the figures on this page.

Population data

How does IaFe compare in the rankings?

Over the last seven days IaFe sits at #15,318 on player hours, in the top 69% of ranked servers. Within the quad group, its rank is #620.

What population does IaFe carry?

Current row: 0 players on IaFe, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does IaFe run?

Averaged over 48 hours: 48 server fps, never under 13. The entity count peaked at 72,428, covering buildings, deployables and the rest of the world. A high of 2,989 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on IaFe?

Rust network protocol 2635 and build 168909 on Windows is what IaFe runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is IaFe, and is it online now?

The current sample puts IaFe online. A restart about 6 days 16 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 2 October 2026.

In which location is IaFe hosted?

There is no region published for IaFe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.57.174.150:29915.

Map and rules

Which rules apply on IaFe, and what settings?

No gather rate appears in the name: IaFe. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Which map has IaFe selected?

Size 3,500, seed 2147483647: the procedural map on IaFe, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does IaFe wipe?

The next wipe for IaFe is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 5 hours ago. A monthly wipe schedule is published in its tags.

Lists and tags

Where does IaFe appear among Rust Data lists and filters?

On Rust Data, IaFe appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on IaFe hold?

Read by the game's server browser, the tags IaFe publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to IaFe?

In Rust, F1 opens the console: type client.connect 176.57.174.150:29915. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp50
Max players 50 slots in total.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,745 players 11,776 servers online