Online 176.57.174.158:29115 checked 9m ago
4Trust_____PvE_____DE/EN
Connect
srv = rust.server("176.57.174.158:29116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:09 UTC FW27d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 08:42 UTC28d ago | 2 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 5678
- map
- Procedural Map
- size
- 3750
- seed
- 5678
Server
srv.info()- address
- 176.57.174.158:29115
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 508/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 423/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 58/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 151/200 |
Quick answers
From the figures on this page.
Population
How does 4Trust_____PvE_____DE/EN compare in the rankings?
Rank #13,004 on seven-day player hours for 4Trust_____PvE_____DE/EN, within the top 58% of all ranked servers.
What population does 4Trust_____PvE_____DE/EN carry?
4Trust_____PvE_____DE/EN reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.
Server data
How well does 4Trust_____PvE_____DE/EN perform?
The 48-hour average is 28 server fps, with a low of 2. The entity count peaked at 82,474, covering buildings, deployables and the rest of the world. The memory field tops out at 2,081 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is 4Trust_____PvE_____DE/EN on?
Rust network protocol 2635 and build 168909 on Windows is what 4Trust_____PvE_____DE/EN runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 4Trust_____PvE_____DE/EN, and is it online now?
The current sample puts 4Trust_____PvE_____DE/EN online. The uptime it reports puts the last restart about 2 hours ago. 144 of 168 hours up over the last 7 full days, or 86%. Rust Data logged it first on 13 September 2026.
In which location is 4Trust_____PvE_____DE/EN hosted?
No region is published by 4Trust_____PvE_____DE/EN. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.57.174.158:29115 is its address.
Settings and map
Which rules apply on 4Trust_____PvE_____DE/EN, and what settings?
No gather rate appears in the name: 4Trust_____PvE_____DE/EN. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Only premium players get in. Anti-cheat status: VAC off.
What is the map on 4Trust_____PvE_____DE/EN?
4Trust_____PvE_____DE/EN runs a procedural map of size 3,750 with seed 5678, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does 4Trust_____PvE_____DE/EN wipe, and how often?
Once a month 4Trust_____PvE_____DE/EN wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 18 hours ago.
What is wipe day on 4Trust_____PvE_____DE/EN like?
Recent wipes averaged 2 players at their peak. 16 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does 4Trust_____PvE_____DE/EN appear among Rust Data lists and filters?
On Rust Data, 4Trust_____PvE_____DE/EN appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Which meanings do the tags on 4Trust_____PvE_____DE/EN hold?
The game's server browser reads these tags from 4Trust_____PvE_____DE/EN: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^q (Premium): Only premium players get in. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to 4Trust_____PvE_____DE/EN?
In Rust, F1 opens the console: type client.connect 176.57.174.158:29115. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.
