Rust Data

rustdata.spaceservers176.57.174.158:29116.ipynb

Run all rust-data · live

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Online 176.57.174.158:29115 checked 9m ago

4Trust_____PvE_____DE/EN

premium

Connect

srv = rust.server("176.57.174.158:29116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 2
rank #13,004 # top 58%
last wipe 27d ago # no schedule published
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:09 UTC FW27d ago 2 NaN running 0
1 Thu 1 Oct, 08:42 UTC28d ago 2 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 5678
Map of 4Trust_____PvE_____DE/EN
map
Procedural Map
size
3750
seed
5678
Open on RustMaps

Server

srv.info()
address
176.57.174.158:29115
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Willkommen auf 4Trust, ein offener PvE-only Server von DrDart und 4T. Welcome to 4Trust, an open PvE-only server from DrDart and 4T. DE/EN only RULES: DONT KILL OR ROB OTHER PLAYERS OR THEIR BASES If you need stuff, ask DrDart,4T or Sheen

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average508/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average58/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average151/200

Quick answers

From the figures on this page.

Population

How does 4Trust_____PvE_____DE/EN compare in the rankings?

Rank #13,004 on seven-day player hours for 4Trust_____PvE_____DE/EN, within the top 58% of all ranked servers.

What population does 4Trust_____PvE_____DE/EN carry?

4Trust_____PvE_____DE/EN reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.

Server data

How well does 4Trust_____PvE_____DE/EN perform?

The 48-hour average is 28 server fps, with a low of 2. The entity count peaked at 82,474, covering buildings, deployables and the rest of the world. The memory field tops out at 2,081 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is 4Trust_____PvE_____DE/EN on?

Rust network protocol 2635 and build 168909 on Windows is what 4Trust_____PvE_____DE/EN runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 4Trust_____PvE_____DE/EN, and is it online now?

The current sample puts 4Trust_____PvE_____DE/EN online. The uptime it reports puts the last restart about 2 hours ago. 144 of 168 hours up over the last 7 full days, or 86%. Rust Data logged it first on 13 September 2026.

In which location is 4Trust_____PvE_____DE/EN hosted?

No region is published by 4Trust_____PvE_____DE/EN. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.57.174.158:29115 is its address.

Settings and map

Which rules apply on 4Trust_____PvE_____DE/EN, and what settings?

No gather rate appears in the name: 4Trust_____PvE_____DE/EN. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Only premium players get in. Anti-cheat status: VAC off.

What is the map on 4Trust_____PvE_____DE/EN?

4Trust_____PvE_____DE/EN runs a procedural map of size 3,750 with seed 5678, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does 4Trust_____PvE_____DE/EN wipe, and how often?

Once a month 4Trust_____PvE_____DE/EN wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 18 hours ago.

What is wipe day on 4Trust_____PvE_____DE/EN like?

Recent wipes averaged 2 players at their peak. 16 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does 4Trust_____PvE_____DE/EN appear among Rust Data lists and filters?

On Rust Data, 4Trust_____PvE_____DE/EN appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Which meanings do the tags on 4Trust_____PvE_____DE/EN hold?

The game's server browser reads these tags from 4Trust_____PvE_____DE/EN: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^q (Premium): Only premium players get in. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to 4Trust_____PvE_____DE/EN?

In Rust, F1 opens the console: type client.connect 176.57.174.158:29115. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^q
Premium Only premium players get in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,100 players 11,795 servers online