Online 176.57.174.158:29915 checked 6m ago
Zauberatze
Connect
srv = rust.server("176.57.174.158:29916")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:02 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2147483647
- map
- Procedural Map
- size
- 2000
- seed
- 2147483647
Server
srv.info()- address
- 176.57.174.158:29915
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 799/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 120/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 480/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 280/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 209/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Zauberatze rank?
Rank #15,383 on seven-day player hours for Zauberatze, within the top 70% of all ranked servers.
How full does Zauberatze run?
Current row: 0 players on Zauberatze, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Zauberatze perform?
The 48-hour average is 58 server fps, with a low of 49. Entity numbers reached 16,845, and that includes buildings, deployables and the rest. A high of 1,544 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Zauberatze run?
Rust network protocol 2635 and build 168909 on Windows is what Zauberatze runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Zauberatze, and is it online now?
Online is the state at the latest refresh for Zauberatze. A restart about 4 days 23 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is Zauberatze hosted?
For Zauberatze, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.57.174.158:29915.
Rules, settings, map
What rules and settings are recorded for Zauberatze?
You will not find a gather rate in the string Zauberatze. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has Zauberatze selected?
Size 2,000, seed 2147483647: the procedural map on Zauberatze, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Zauberatze wipe, and how often?
The only wipe Zauberatze takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 1 hours ago.
On Zauberatze, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 43 hours in.
Tags, lists
Where does Zauberatze appear among Rust Data lists and filters?
These Rust Data lists include Zauberatze: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Zauberatze hold?
Read by the game's server browser, the tags Zauberatze publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Zauberatze?
Enter client.connect 176.57.174.158:29915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
