Offline 176.59.100.22:28015 checked 39d ago
ServerName
Connect
srv = rust.server("176.59.100.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.59.100.22:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 04:19 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 517/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 339/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 40/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 154/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 78/100 |
Quick answers
From the figures on this page.
Population data
How does ServerName compare in the rankings?
Rank #13,259 on seven-day player hours for ServerName, within the top – of all ranked servers.
How many players does ServerName hold at once?
The current row shows ServerName offline; the last response was 39 days 17 hours ago.
Server data
What is the Rust version on ServerName?
The build is Rust network protocol 2633 and build 163794 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.
How reliable is ServerName, and is it online now?
The latest sample has ServerName offline, with a last sighting 39 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 September 2026.
In which location is ServerName hosted?
There is no region published for ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.59.100.22:28015 is its address.
Settings and map
What rules and settings are recorded for ServerName?
No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.
Which map has ServerName loaded?
A procedural map runs on ServerName, generated by the game.
Wipe data
On what schedule does ServerName wipe?
The record for ServerName holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 44 days 5 hours ago.
Lists and tags
Which lists on Rust Data hold ServerName, and which filters?
These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into ServerName?
The manual route: launch Rust, F1, then client.connect 176.59.100.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.