Rust Data

rustdata.spaceservers176.59.145.226:28016.ipynb

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Offline 176.59.145.226:28015 checked 32d ago

nameserver

Connect

srv = rust.server("176.59.145.226:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak –
rank #16,601 # top 72%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.59.145.226:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 04:39 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

Quick answers

From the figures on this page.

Population data

How does nameserver compare in the rankings?

Rank #16,601 on seven-day player hours for nameserver, within the top 72% of all ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 32 days 15 hours ago.

About the server

What Rust version does nameserver run?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 32 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.

Which location does nameserver run from?

For nameserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.59.145.226:28015 is its address.

Map and rules

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has nameserver selected?

nameserver runs a procedural map, which the game generates.

Wipe data

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days 16 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join nameserver?

Enter client.connect 176.59.145.226:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players The server lists 3 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,386 players 11,795 servers online