Offline 176.60.64.192:28015 checked 8d ago
local test
Connect
srv = rust.server("176.60.64.192:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 11:34 UTC8d ago | 0 | NaN | running | 1 |
| 1 | Sun 18 Oct, 18:27 UTC9d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.60.64.192:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 11:34 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 709/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 55/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 101/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 415/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 225/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 179/250 |
Quick answers
From the figures on this page.
Population data
What position does local test take in the server rankings?
Over the last seven days local test sits at #15,325 on player hours, in the top 70% of ranked servers.
How full does local test run?
local test returns no live count at this refresh, having last been seen 8 days 8 hours ago.
Server facts
What Rust version does local test run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by local test. Joining needs the same protocol on your game; Steam handles the update.
Is local test up, and what does its uptime show?
Offline now for local test, last seen 8 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.
In which location is local test hosted?
For local test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.64.192:28015.
Settings and map
What rules and settings are recorded for local test?
You will not find a gather rate in the string local test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has local test loaded?
The game generates its map: procedural, on local test.
Wipe data
On what schedule does local test wipe?
Too few wipes are on record for local test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 9 hours ago.
What is wipe day on local test like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold local test, and which filters?
The Rust Data lists that local test fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on local test hold?
These tags are published by local test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to local test?
The manual route: launch Rust, F1, then client.connect 176.60.64.192:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.