Rust Data

rustdata.spaceservers176.60.71.114:28016.ipynb

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Offline 176.60.71.114:28015 checked 8d ago

testserv

Connect

srv = rust.server("176.60.71.114:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,346 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.60.71.114:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 09:46 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average364/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average181/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average94/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

Quick answers

From the figures on this page.

Population data

What position does testserv take in the server rankings?

Over the last seven days testserv sits at #15,346 on player hours, in the top 70% of ranked servers.

What population does testserv carry?

The current row shows testserv offline; the last response was 8 days ago.

Server data

What Rust version does testserv run?

The build is Rust network protocol 2634 and build 167584 on Windows, run by testserv. Joining needs the same protocol on your game; Steam handles the update.

How reliable is testserv, and is it online now?

The latest sample has testserv offline, with a last sighting 8 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 October 2026.

In which location is testserv hosted?

For testserv, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.60.71.114:28015.

Rules, settings, map

Which settings and rules does testserv run?

No gather rate appears in the name: testserv. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

Which map has testserv loaded?

testserv runs a procedural map, which the game generates.

Wipes and dates

When does testserv wipe, and how often?

Too few wipes are on record for testserv to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 21 hours ago.

Lists and tags

Which Rust Data filters and lists contain testserv?

The Rust Data lists that testserv fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on testserv hold?

The game's server browser reads these tags from testserv: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join testserv?

Enter client.connect 176.60.71.114:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The server runs build 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,711 players 11,619 servers online