Rust Data

rustdata.spaceservers176.61.162.189:27017.ipynb

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Offline 176.61.162.189:28015 checked 28d ago

Rust Staging (Pterodactyl WSL)

Connect

srv = rust.server("176.61.162.189:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,019 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 19hThu 5 Nov, 19:00 UTCFW force wipe
134d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:14 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.61.162.189:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:25 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Staging (Pterodactyl WSL) rank?

Rank #16,019 on seven-day player hours for Rust Staging (Pterodactyl WSL), within the top 69% of all ranked servers.

How full does Rust Staging (Pterodactyl WSL) run?

Rust Staging (Pterodactyl WSL) returns no live count at this refresh, having last been seen 28 days 2 hours ago.

Server data

What Rust version does Rust Staging (Pterodactyl WSL) run?

Version Rust network protocol 2634 and build 166493 on Linux is reported by Rust Staging (Pterodactyl WSL). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Staging (Pterodactyl WSL), and is it up?

The latest sample has Rust Staging (Pterodactyl WSL) offline, with a last sighting 28 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 28 September 2026.

Where does Rust Staging (Pterodactyl WSL) sit?

For Rust Staging (Pterodactyl WSL), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.61.162.189:28015.

Settings and map

Which rules apply on Rust Staging (Pterodactyl WSL), and what settings?

No gather rate appears in the name: Rust Staging (Pterodactyl WSL). No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Staging (Pterodactyl WSL) loaded?

Rust Staging (Pterodactyl WSL) runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Rust Staging (Pterodactyl WSL) wipe?

The only wipe Rust Staging (Pterodactyl WSL) takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 3 hours ago.

On Rust Staging (Pterodactyl WSL), what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Rust Staging (Pterodactyl WSL) appear among Rust Data lists and filters?

These Rust Data lists include Rust Staging (Pterodactyl WSL): Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Staging (Pterodactyl WSL)?

These tags are published by Rust Staging (Pterodactyl WSL) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166493 (Build): The server runs build 166493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rust Staging (Pterodactyl WSL)?

The manual route: launch Rust, F1, then client.connect 176.61.162.189:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166493
Build The server runs build 166493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online