Rust Data

rustdata.spaceservers176.61.162.189:28036.ipynb

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Offline 176.61.162.189:28035 checked 6d ago

Public

Connect

srv = rust.server("176.61.162.189:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 09:40 UTC14d ago 1 NaN running 0
1 Tue 13 Oct, 14:14 UTC16d ago 0 NaN 1.8 days 1
2 Fri 9 Oct, 15:03 UTC20d ago 1 NaN 4 days 0
3 Thu 1 Oct, 17:41 UTC FW28d ago 1 NaN 7.9 days 1
4 Tue 29 Sep, 23:07 UTC30d ago 1 NaN 1.8 days 1
5 Sat 26 Sep, 16:44 UTC33d ago 1 NaN 3.3 days 0
6 Tue 22 Sep, 12:41 UTC37d ago 0 NaN 4.2 days 0
7 Thu 17 Sep, 17:11 UTC42d ago 1 NaN 4.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
QAIsland
size
–
seed
–

Server

srv.info()
address
176.61.162.189:28035
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 09:40 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average47/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average87/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average184/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average253/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average311/300

Quick answers

From the figures on this page.

Player counts

What position does Public take in the server rankings?

Rank #15,270 on seven-day player hours for Public, within the top 69% of all ranked servers.

How full does Public run?

Offline now for Public, with the last sample 6 days 19 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Public?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Public. Steam updates your game for you, but the protocol must match to join.

How reliable is Public, and is it up?

Offline now for Public, last seen 6 days 19 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 15 September 2026.

Where does Public sit?

For Public, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 176.61.162.189:28035 is its address.

Rules, settings, map

Which rules apply on Public, and what settings?

The name Public carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Public wipe, and on what schedule?

Public wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 18 hours ago, and that is the one in play.

What is wipe day on Public like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 26 hours in.

Tags, lists

Where does Public appear among Rust Data lists and filters?

On Rust Data, Public appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Public hold?

Read by the game's server browser, the tags Public publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Public?

The manual route: launch Rust, F1, then client.connect 176.61.162.189:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,719 players 11,627 servers online