Offline 176.64.70.215:28015 checked 40d ago
nameserver
Connect
srv = rust.server("176.64.70.215:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 176.64.70.215:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 13:30 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 475/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 317/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 33/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 32/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 76/100 |
Quick answers
From the figures on this page.
Population data
How does nameserver compare in the rankings?
Over the last seven days nameserver sits at #14,170 on player hours, in the top – of ranked servers.
What population does nameserver carry?
The current row shows nameserver offline; the last response was 40 days 19 hours ago.
Server facts
What Rust version does nameserver run?
Version Rust network protocol 2633 and build 163493 on Windows is reported by nameserver. Joining needs the same protocol on your game; Steam handles the update.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 40 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.
Where does nameserver sit?
There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.64.70.215:28015.
Map and rules
What rules and settings are recorded for nameserver?
You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Wipes and dates
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 40 days 20 hours ago.
Tags, lists
Which lists on Rust Data hold nameserver, and which filters?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Build number: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into nameserver?
In Rust, F1 opens the console: type client.connect 176.64.70.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.