Rust Data

rustdata.spaceservers176.64.84.199:28017.ipynb

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Offline 176.64.84.199:28015 checked 16d ago

CatDevblog 266 | x5

5x modded

Connect

srv = rust.server("176.64.84.199:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,590 # top 62%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.64.84.199:28015
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
9 Oct 2026, 05:21 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 118 on average36/150
1MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 115 on average278/280
2[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 85 on average50/300
3Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 82 on average64/300
4WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 77 on average108/200
5AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 72 on average53/150

Quick answers

From the figures on this page.

Population

How does CatDevblog 266 | x5 compare in the rankings?

Rank #13,590 on seven-day player hours for CatDevblog 266 | x5, within the top 62% of all ranked servers.

What population does CatDevblog 266 | x5 carry?

The current row shows CatDevblog 266 | x5 offline; the last response was 16 days 21 hours ago.

Server facts

What Rust version does CatDevblog 266 | x5 run?

The build is Rust network protocol 2388 and build 81925 on Windows, run by CatDevblog 266 | x5. Steam updates your game for you, but the protocol must match to join.

Is CatDevblog 266 | x5 up, and what does its uptime show?

The latest sample has CatDevblog 266 | x5 offline, with a last sighting 16 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 11 October 2026.

Which location does CatDevblog 266 | x5 run from?

No region is published by CatDevblog 266 | x5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.64.84.199:28015 is its address.

Rules, settings, map

Which rules apply on CatDevblog 266 | x5, and what settings?

The name carries the figure: CatDevblog 266 | x5 runs 5x gather. Group limits do not appear in its data. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.

Which map has CatDevblog 266 | x5 loaded?

CatDevblog 266 | x5 runs a procedural map, which the game generates.

Wipe schedule

When does CatDevblog 266 | x5 wipe, and how often?

The record for CatDevblog 266 | x5 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 7 hours ago.

Tags and filters

Where does CatDevblog 266 | x5 appear among Rust Data lists and filters?

The Rust Data lists that CatDevblog 266 | x5 fits are: Modded Rust servers and Rust servers filtered by gather rate: 5x. Under these filters on the server list, it is listed: Type: Modded; Gather rate: 5x.

How should you read the server tags on CatDevblog 266 | x5?

These tags are published by CatDevblog 266 | x5 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; v2388 (Protocol): To join, your game must run protocol 2388; cs81925 (Build): Recorded game build: 81925; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h1566a528 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to CatDevblog 266 | x5?

In Rust, F1 opens the console: type client.connect 176.64.84.199:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2388,h1566a528,stok,gmrust,cs81925,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
v2388
Protocol To join, your game must run protocol 2388.
cs81925
Build Recorded game build: 81925.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

h1566a528
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,701 players 11,736 servers online