Rust Data

rustdata.spaceservers176.88.76.123:28017.ipynb

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Offline 176.88.76.123:28015 checked 39d ago

[LOCAL TEST]

trio moddedcarbon

Connect

srv = rust.server("176.88.76.123:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,391 # no region published
last wipe 43d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 15 Sep, 20:19 UTC43d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
176.88.76.123:28015
region
–
max players
50
group limit
trio
wipe schedule
–
last wipe
15 Sep 2026, 20:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustSpain.com | EU Trio MondaysEU · trio · weekly · 61 on average148/200
1QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 22 on average27/100
2GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average8/200
3404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average3/550
4404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average5/550
5404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 15 on average35/550

Quick answers

From the figures on this page.

Population

How does [LOCAL TEST] compare in the rankings?

Player hours over seven days put [LOCAL TEST] at #15,391, in the top – of the ranked set.

How full does [LOCAL TEST] run?

[LOCAL TEST] returns no live count at this refresh, having last been seen 39 days 3 hours ago.

Server facts

What is the Rust version on [LOCAL TEST]?

The build is Rust network protocol 2633 and build 163794 on Windows, run by [LOCAL TEST]. The protocol has to match before you can join, and Steam does the updating.

How reliable is [LOCAL TEST], and is it online now?

[LOCAL TEST] is offline at this refresh; the last response came 39 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [LOCAL TEST] hosted?

For [LOCAL TEST], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.88.76.123:28015.

Settings and map

What rules and settings are recorded for [LOCAL TEST]?

You will not find a gather rate in the string [LOCAL TEST]. Up to 3 players may share a group (trio). Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC off.

Which map has [LOCAL TEST] selected?

A procedural map runs on [LOCAL TEST], generated by the game.

Wipe data

When does [LOCAL TEST] wipe, and how often?

A rhythm cannot be read from the wipes of [LOCAL TEST] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 43 days 1 hours ago.

What is wipe day on [LOCAL TEST] like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which Rust Data filters and lists contain [LOCAL TEST]?

These Rust Data lists include [LOCAL TEST]: Modded Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

How should you read the server tags on [LOCAL TEST]?

Read by the game's server browser, the tags [LOCAL TEST] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts3 (Group limit): Team size tops out at 3; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [LOCAL TEST]?

In Rust, F1 opens the console: type client.connect 176.88.76.123:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts3
Group limit Team size tops out at 3.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,058 players 11,802 servers online