Rust Data

rustdata.spaceservers176.9.1.166:25135.ipynb

Run all rust-data · live

‹ All servers

Online 176.9.1.166:25134 checked 8m ago

A Rust Server

Connect

srv = rust.server("176.9.1.166:25135")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 20:19 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
176.9.1.166:25134
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 20:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average528/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average352/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average39/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average156/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

Quick answers

From the figures on this page.

Population data

How does A Rust Server compare in the rankings?

Player hours over seven days put A Rust Server at #15,399, in the top 69% of the ranked set.

How many players does A Rust Server hold at once?

The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does A Rust Server run?

The 48-hour average is 113 server fps, with a low of 33. Buildings, deployables and all else in the world took the count as high as 47,521 entities. Memory peaked at 3,572 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does A Rust Server run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is A Rust Server up, and what does its uptime show?

A Rust Server reports itself online at the current refresh. Count back 14 days 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

In which location is A Rust Server hosted?

There is no region published for A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 176.9.1.166:25134 is its address.

Settings and map

What rules and settings are recorded for A Rust Server?

The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

What is the map on A Rust Server?

Size 3,000, seed 1: the procedural map on A Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does A Rust Server wipe?

Too few wipes are on record for A Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 13 hours ago.

What is wipe day on A Rust Server like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold A Rust Server, and which filters?

The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 176.9.1.166:25134. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,597 players 11,686 servers online