Rust Data

rustdata.spaceservers176.9.122.93:28046.ipynb

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Online EU 176.9.122.93:28045 checked 5m ago

bunz test

solo monthly wipes moddedoxide

Connect

srv = rust.server("176.9.122.93:28046")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #6,169 # top 28% · #1883 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 64% in EU, and #163 of the solo servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
135d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:19 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1122963626
Map of bunz test
map
Procedural Map
size
4000
seed
1122963626
Open on RustMaps

Server

srv.info()
address
176.9.122.93:28045
region
EU
max players
50
group limit
solo
wipe schedule
monthly
last wipe
1 Oct 2026, 18:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average3/400
1404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · solo · monthly · 3 on average2/400
2404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · solo · monthly · 3 on average4/400
3404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · solo · monthly · 3 on average6/400
4404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · solo · monthly · 2 on average0/400
5404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · solo · monthly · 2 on average0/400

Quick answers

From the figures on this page.

Population data

How does bunz test compare in the rankings?

Player hours over the last seven days: #6,169 for bunz test, #1,883 in Europe, within the top 28% of the ranked set. Within the solo group, its rank is #163.

What population does bunz test carry?

The sample now reads 0 players for bunz test, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on bunz test?

Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 94,102 entities. A high of 2,358 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is bunz test on?

Rust network protocol 2635 and build 168909 on Linux is what bunz test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is bunz test, and is it up?

The current sample puts bunz test online. A restart about 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does bunz test run from?

With its EU tag, bunz test lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.9.122.93:28045 is its address.

Rules, settings, map

Which rules apply on bunz test, and what settings?

The name bunz test carries no gather rate. No teams here: solo only. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has bunz test loaded?

The game generates the map on bunz test: procedural, size 4,000, seed 1122963626. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does bunz test wipe, and how often?

The only wipe bunz test takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 2 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on bunz test like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 25 hours after it began.

Lists and tags

Where does bunz test appear among Rust Data lists and filters?

On Rust Data, bunz test appears in these lists: EU Rust servers, Modded Rust servers and Solo Rust servers, group limit 1. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.

Which meanings do the tags on bunz test hold?

These tags are published by bunz test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join bunz test?

In Rust, F1 opens the console: type client.connect 176.9.122.93:28045. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts1
Group limit No team may exceed 1.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,491 players 11,808 servers online