Online EU 176.9.122.93:28045 checked 5m ago
bunz test
Connect
srv = rust.server("176.9.122.93:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers, top 64% in EU, and #163 of the solo servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:19 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1122963626
- map
- Procedural Map
- size
- 4000
- seed
- 1122963626
Server
srv.info()- address
- 176.9.122.93:28045
- region
- EU
- max players
- 50
- group limit
- solo
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 3/400 |
| 1 | 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · solo · monthly · 3 on average | 2/400 |
| 2 | 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 4/400 |
| 3 | 404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · solo · monthly · 3 on average | 6/400 |
| 4 | 404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · solo · monthly · 2 on average | 0/400 |
| 5 | 404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.10 | EU · solo · monthly · 2 on average | 0/400 |
Quick answers
From the figures on this page.
Population data
How does bunz test compare in the rankings?
Player hours over the last seven days: #6,169 for bunz test, #1,883 in Europe, within the top 28% of the ranked set. Within the solo group, its rank is #163.
What population does bunz test carry?
The sample now reads 0 players for bunz test, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on bunz test?
Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 94,102 entities. A high of 2,358 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is bunz test on?
Rust network protocol 2635 and build 168909 on Linux is what bunz test runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is bunz test, and is it up?
The current sample puts bunz test online. A restart about 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does bunz test run from?
With its EU tag, bunz test lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.9.122.93:28045 is its address.
Rules, settings, map
Which rules apply on bunz test, and what settings?
The name bunz test carries no gather rate. No teams here: solo only. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has bunz test loaded?
The game generates the map on bunz test: procedural, size 4,000, seed 1122963626. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does bunz test wipe, and how often?
The only wipe bunz test takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 2 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on bunz test like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 25 hours after it began.
Lists and tags
Where does bunz test appear among Rust Data lists and filters?
On Rust Data, bunz test appears in these lists: EU Rust servers, Modded Rust servers and Solo Rust servers, group limit 1. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Which meanings do the tags on bunz test hold?
These tags are published by bunz test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join bunz test?
In Rust, F1 opens the console: type client.connect 176.9.122.93:28045. Launch Rust on this page does the same by opening the game through Steam and connecting.
