Offline EU 176.9.26.158:28018 checked 23h ago
Survival.RIP 1000x PvE Testserver
Connect
srv = rust.server("176.9.26.158:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 11:55 UTC1d ago | NaN | NaN | NaN | 1 |
| 1 | Tue 27 Oct, 11:34 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Tue 27 Oct, 11:17 UTC1d ago | NaN | NaN | NaN | 0 |
| 3 | Tue 27 Oct, 11:07 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Tue 27 Oct, 09:55 UTC1d ago | NaN | NaN | NaN | 1 |
| 5 | Tue 27 Oct, 09:40 UTC1d ago | NaN | NaN | NaN | 1 |
| 6 | Tue 27 Oct, 09:27 UTC1d ago | NaN | NaN | NaN | 1 |
| 7 | Tue 27 Oct, 09:06 UTC1d ago | NaN | NaN | NaN | 0 |
| 8 | Tue 27 Oct, 08:11 UTC1d ago | NaN | NaN | NaN | 0 |
| 9 | Tue 27 Oct, 08:02 UTC1d ago | NaN | NaN | NaN | 0 |
| 10 | Tue 27 Oct, 07:53 UTC1d ago | NaN | NaN | NaN | 0 |
| 11 | Tue 27 Oct, 06:51 UTC1d ago | NaN | NaN | NaN | 1 |
| 12 | Tue 27 Oct, 04:54 UTC1d ago | NaN | NaN | NaN | 0 |
| 13 | Tue 27 Oct, 00:45 UTC1d ago | NaN | NaN | NaN | 0 |
| 14 | Mon 26 Oct, 23:41 UTC1d ago | NaN | NaN | NaN | 0 |
| 15 | Mon 26 Oct, 22:03 UTC1d ago | NaN | NaN | NaN | 0 |
| 16 | Mon 26 Oct, 21:47 UTC2d ago | NaN | NaN | NaN | 0 |
| 17 | Mon 26 Oct, 21:16 UTC2d ago | NaN | NaN | NaN | 0 |
| 18 | Mon 26 Oct, 20:31 UTC2d ago | NaN | NaN | NaN | 0 |
| 19 | Mon 26 Oct, 19:47 UTC2d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
5500 · seed 48665468
- map
- Procedural Map
- size
- 5500
- seed
- 48665468
Server
srv.info()- address
- 176.9.26.158:28018
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- resets constantly
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(0)
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Survival.RIP 1000x PvE Testserver rank?
Ranked #5,750 on seven-day player hours, Survival.RIP 1000x PvE Testserver is #1,825 in Europe and in the top 26% of all ranked servers.
How full does Survival.RIP 1000x PvE Testserver run?
Offline now for Survival.RIP 1000x PvE Testserver, with the last sample 23 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 00:00 UTC, mean 1 players.
Server data
What does performance look like on Survival.RIP 1000x PvE Testserver?
The 48-hour average is 59 server fps, with a low of 48. Buildings, deployables and all else in the world took the count as high as 146,983 entities. Memory peaked at 4,872 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Survival.RIP 1000x PvE Testserver on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Survival.RIP 1000x PvE Testserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is Survival.RIP 1000x PvE Testserver, and is it online now?
The latest sample has Survival.RIP 1000x PvE Testserver offline, with a last sighting 23 hours ago. Count back 26 minutes from its reported uptime to get the last restart. 121 of 168 hours up over the last 7 full days, or 72%. Rust Data logged it first on 30 September 2026.
In which location is Survival.RIP 1000x PvE Testserver hosted?
The EU tag is what Survival.RIP 1000x PvE Testserver uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.9.26.158:28018.
Rules, settings, map
Which settings and rules does Survival.RIP 1000x PvE Testserver run?
1000x gather is what the name states, and the name is Survival.RIP 1000x PvE Testserver. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Premium status is needed to join. Anti-cheat status: VAC on.
Which map has Survival.RIP 1000x PvE Testserver selected?
Size 5,500, seed 48665468: the procedural map on Survival.RIP 1000x PvE Testserver, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Survival.RIP 1000x PvE Testserver wipe, and how often?
Survival.RIP 1000x PvE Testserver starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Where does Survival.RIP 1000x PvE Testserver appear among Rust Data lists and filters?
These Rust Data lists include Survival.RIP 1000x PvE Testserver: EU Rust servers, Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
How should you read the server tags on Survival.RIP 1000x PvE Testserver?
Read by the game's server browser, the tags Survival.RIP 1000x PvE Testserver publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Survival.RIP 1000x PvE Testserver?
Enter client.connect 176.9.26.158:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.
