Rust Data

rustdata.spaceservers176.9.35.247:28017.ipynb

Run all rust-data · live

‹ All servers

Online 176.9.35.247:28015 checked 9m ago

Nini Test

Connect

srv = rust.server("176.9.35.247:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 12:01 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1205868088
Map of Nini Test
map
Procedural Map
size
4500
seed
1205868088
Open on RustMaps

Server

srv.info()
address
176.9.35.247:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 12:01 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average361/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average175/200

Quick answers

From the figures on this page.

Player counts

What position does Nini Test take in the server rankings?

Over the last seven days Nini Test sits at #15,338 on player hours, in the top 69% of ranked servers.

How full does Nini Test run?

Nini Test reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does Nini Test perform?

The 48-hour average is 43 server fps, with a low of 31. Entity numbers reached 118,497, and that includes buildings, deployables and the rest. The memory field tops out at 4,747 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Nini Test?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Nini Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Nini Test, and is it online now?

Nini Test reports itself online at the current refresh. A restart about 7 days 13 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 24 September 2026.

In which location is Nini Test hosted?

There is no region published for Nini Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 176.9.35.247:28015 is its address.

Settings and map

Which rules apply on Nini Test, and what settings?

The name Nini Test carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Nini Test loaded?

Size 4,500, seed 1205868088: the procedural map on Nini Test, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Nini Test wipe, and how often?

Too few wipes are on record for Nini Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 21 hours ago.

On Nini Test, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain Nini Test?

These Rust Data lists include Nini Test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Nini Test hold?

The game's server browser reads these tags from Nini Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Nini Test?

Enter client.connect 176.9.35.247:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,611 players 11,695 servers online