Online 176.9.63.179:28030 checked 8m ago
Chillzone
Connect
srv = rust.server("176.9.63.179:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers, and #229 of the duo servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 12:41 UTC18d ago | 2 | NaN | running | 1 |
| 1 | Sun 4 Oct, 05:47 UTC24d ago | 1 | halved by day 1 | 6.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 481815201
- map
- Procedural Map
- size
- 5000
- seed
- 481815201
Server
srv.info()- address
- 176.9.63.179:28030
- region
- –
- max players
- 50
- group limit
- duo
- wipe schedule
- monthly
- last wipe
- 10 Oct 2026, 12:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [TR][EU] RUSTDEFT | Solo/Duo | Türkiye YeniOyuncu #Best | EU · duo · monthly · 73 on average | 33/200 |
| 1 | [EU] WizzRust 1x Solo/Duo | Noob Friendly | Wiped 22/10 | EU · duo · 1x · monthly · 49 on average | 34/100 |
| 2 | [EU] TideRust - Solo/Duo | Monthly |No BP Wipes 10/22 22.10 | EU · duo · monthly · 17 on average | 8/200 |
| 3 | RustForNoobs.com | Solo/Duo | Monthly EU | EU · duo · monthly · 7 on average | 3/150 |
| 4 | Rusthub.net EU | Solo/Duo | No BP Wipes | 50% Upkeep | 22.10 | EU · duo · monthly · 7 on average | 4/100 |
| 5 | NoobTube | Monthly | Solo - Duo | 50% Upkeep | EU · duo · monthly · 6 on average | 5/100 |
Quick answers
From the figures on this page.
Population
How does Chillzone compare in the rankings?
Rank #3,919 on seven-day player hours for Chillzone, within the top 18% of all ranked servers. Its position in the duo group is #229.
How many players does Chillzone hold at once?
Chillzone reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 3 players.
About the server
How well does Chillzone perform?
Averaged over 48 hours: 13 server fps, never under 5. The entity count peaked at 142,238, covering buildings, deployables and the rest of the world. Memory peaked at 4,293 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Chillzone?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Chillzone. Steam updates your game for you, but the protocol must match to join.
Is Chillzone up, and what does its uptime show?
The current sample puts Chillzone online. The uptime it reports puts the last restart about 3 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Chillzone run from?
For Chillzone, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.9.63.179:28030.
Map and rules
Which settings and rules does Chillzone run?
No gather rate appears in the name: Chillzone. The group limit is 2 players, the duo setting. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Chillzone selected?
Chillzone runs a procedural map of size 5,000 with seed 481815201, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Chillzone wipe, and on what schedule?
The only wipe Chillzone takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 18 days 10 hours ago, and that is the one in play. The tags list wipes as monthly.
On Chillzone, what happens on wipe day?
The average peak over recent wipes is 2 players. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Lists and tags
Which Rust Data filters and lists contain Chillzone?
The Rust Data lists that Chillzone fits are: Rust servers with a duo group limit and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Duo; Wipe schedule: Monthly.
Which meanings do the tags on Chillzone hold?
These tags are published by Chillzone and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Chillzone?
Enter client.connect 176.9.63.179:28030 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.