Rust Data

rustdata.spaceservers177.121.142.64:28016.ipynb

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Offline SA 177.121.142.64:28015 checked 14d ago

RIVAL BR | TEST SERVER | MAP GW | PREMIUM

biweekly wipes vanillacarbonpremium

Connect

srv = rust.server("177.121.142.64:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,911 # top 60% · #189 in SA
last wipe 14d ago # biweekly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers, top 84% in SA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
177.121.142.64:28015
region
SA
max players
1
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 02:21 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[wipe day] ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 30 on average9/200
1[BR] CLT Rustico SOLO/DUO Full Wipe [15/10]SA · groups of 8+ · biweekly · 10 on average2/150
2ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)SA · groups of 8+ · biweekly · 8 on average2/100
3FURIA-LATINA VANILLA 29/10 FULL WIPESA · groups of 8+ · biweekly · 6 on average5/100
4RIVAL BR | SOLO ONLY | VANILLA | PREMIUMSA · groups of 8+ · biweekly · 4 on average4/50
5[LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 2 on average2/100

Quick answers

From the figures on this page.

Population data

How does RIVAL BR | TEST SERVER | MAP GW | PREMIUM compare in the rankings?

Ranked #12,911 on seven-day player hours, RIVAL BR | TEST SERVER | MAP GW | PREMIUM is #189 in South America and in the top 60% of all ranked servers.

How many players does RIVAL BR | TEST SERVER | MAP GW | PREMIUM hold at once?

The current row shows RIVAL BR | TEST SERVER | MAP GW | PREMIUM offline; the last response was 14 days 16 hours ago.

About the server

What Rust version does RIVAL BR | TEST SERVER | MAP GW | PREMIUM run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by RIVAL BR | TEST SERVER | MAP GW | PREMIUM. The protocol has to match before you can join, and Steam does the updating.

How reliable is RIVAL BR | TEST SERVER | MAP GW | PREMIUM, and is it up?

Offline now for RIVAL BR | TEST SERVER | MAP GW | PREMIUM, last seen 14 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 October 2026.

In which location is RIVAL BR | TEST SERVER | MAP GW | PREMIUM hosted?

The SA tag is what RIVAL BR | TEST SERVER | MAP GW | PREMIUM uses to list itself in South America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 177.121.142.64:28015 is its address.

Settings and map

Which settings and rules does RIVAL BR | TEST SERVER | MAP GW | PREMIUM run?

No gather rate appears in the name: RIVAL BR | TEST SERVER | MAP GW | PREMIUM. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Carbon plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. Anti-cheat status: VAC on.

Wipes and dates

When does RIVAL BR | TEST SERVER | MAP GW | PREMIUM wipe, and on what schedule?

The next wipe for RIVAL BR | TEST SERVER | MAP GW | PREMIUM is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 14 days 17 hours ago. A fortnightly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold RIVAL BR | TEST SERVER | MAP GW | PREMIUM, and which filters?

On Rust Data, RIVAL BR | TEST SERVER | MAP GW | PREMIUM appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on RIVAL BR | TEST SERVER | MAP GW | PREMIUM hold?

These tags are published by RIVAL BR | TEST SERVER | MAP GW | PREMIUM and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Runs on Carbon for plugins; ^q (Premium): Only premium players get in; SA (South America): In the server browser it sits under South America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

The manual route: launch Rust, F1, then client.connect 177.121.142.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^y,^b,^v,SA,^q,gmrust,cs167781,^q,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Runs on Carbon for plugins.
^q
Premium Only premium players get in.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,030 players 11,856 servers online