Offline 177.145.34.247:28055 checked 6d ago
Teste Loot Vanilla
Connect
srv = rust.server("177.145.34.247:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.145.34.247:28055
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 13:59 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82/200 |
Quick answers
From the figures on this page.
Population data
How does Teste Loot Vanilla compare in the rankings?
Rank #15,344 on seven-day player hours for Teste Loot Vanilla, within the top 69% of all ranked servers.
How many players does Teste Loot Vanilla hold at once?
Offline now for Teste Loot Vanilla, with the last sample 6 days 1 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Teste Loot Vanilla on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Teste Loot Vanilla. Steam updates your game for you, but the protocol must match to join.
How reliable is Teste Loot Vanilla, and is it online now?
Offline now for Teste Loot Vanilla, last seen 6 days 1 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Rust Data logged it first on 22 October 2026.
In which location is Teste Loot Vanilla hosted?
For Teste Loot Vanilla, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 177.145.34.247:28055 is its address.
Settings and map
Which settings and rules does Teste Loot Vanilla run?
No gather rate appears in the name: Teste Loot Vanilla. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Teste Loot Vanilla selected?
A procedural map runs on Teste Loot Vanilla, generated by the game.
Wipe data
On what schedule does Teste Loot Vanilla wipe?
The record for Teste Loot Vanilla holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 9 hours ago.
Lists and tags
Which lists on Rust Data hold Teste Loot Vanilla, and which filters?
These Rust Data lists include Teste Loot Vanilla: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Teste Loot Vanilla?
These tags are published by Teste Loot Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Teste Loot Vanilla?
The manual route: launch Rust, F1, then client.connect 177.145.34.247:28055. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.