Offline 177.155.203.131:28015 checked 12d ago
WindowsGSM - Server #1
Connect
srv = rust.server("177.155.203.131:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 20:36 UTC12d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.155.203.131:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 20:36 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 524/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 61/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 165/200 |
Quick answers
From the figures on this page.
Population data
How does WindowsGSM - Server #1 compare in the rankings?
Over the last seven days WindowsGSM - Server #1 sits at #14,147 on player hours, in the top 65% of ranked servers.
How full does WindowsGSM - Server #1 run?
WindowsGSM - Server #1 returns no live count at this refresh, having last been seen 12 days 16 hours ago.
Server facts
What Rust version does WindowsGSM - Server #1 run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by WindowsGSM - Server #1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WindowsGSM - Server #1, and is it up?
WindowsGSM - Server #1 is offline at this refresh; the last response came 12 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Which location does WindowsGSM - Server #1 run from?
For WindowsGSM - Server #1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 177.155.203.131:28015 is its address.
Rules, settings, map
Which rules apply on WindowsGSM - Server #1, and what settings?
You will not find a gather rate in the string WindowsGSM - Server #1. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on WindowsGSM - Server #1?
The game generates its map: procedural, on WindowsGSM - Server #1.
Wipe data
When does WindowsGSM - Server #1 wipe, and on what schedule?
A rhythm cannot be read from the wipes of WindowsGSM - Server #1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 16 hours ago.
What is wipe day on WindowsGSM - Server #1 like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold WindowsGSM - Server #1, and which filters?
These Rust Data lists include WindowsGSM - Server #1: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on WindowsGSM - Server #1?
Read by the game's server browser, the tags WindowsGSM - Server #1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to WindowsGSM - Server #1?
Enter client.connect 177.155.203.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.