Offline 177.155.205.90:28015 checked 18d ago
WindowsGSM - Server #1
Connect
srv = rust.server("177.155.205.90:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 177.155.205.90:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 13:52 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 141/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 11/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18/200 |
Quick answers
From the figures on this page.
Player counts
How does WindowsGSM - Server #1 compare in the rankings?
Rank #15,863 on seven-day player hours for WindowsGSM - Server #1, within the top 72% of all ranked servers.
How full does WindowsGSM - Server #1 run?
Offline now for WindowsGSM - Server #1, with the last sample 18 days 13 hours ago.
About the server
Which Rust version is WindowsGSM - Server #1 on?
The build is Rust network protocol 2634 and build 167398 on Windows, run by WindowsGSM - Server #1. The protocol has to match before you can join, and Steam does the updating.
Is WindowsGSM - Server #1 up, and what does its uptime show?
WindowsGSM - Server #1 is offline at this refresh; the last response came 18 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 9 October 2026.
Which location does WindowsGSM - Server #1 run from?
No region is published by WindowsGSM - Server #1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 177.155.205.90:28015.
Map and rules
Which rules apply on WindowsGSM - Server #1, and what settings?
You will not find a gather rate in the string WindowsGSM - Server #1. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on WindowsGSM - Server #1?
WindowsGSM - Server #1 runs a procedural map, which the game generates.
Wipe data
On what schedule does WindowsGSM - Server #1 wipe?
The record for WindowsGSM - Server #1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain WindowsGSM - Server #1?
These Rust Data lists include WindowsGSM - Server #1: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - Server #1 hold?
The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to WindowsGSM - Server #1?
The manual route: launch Rust, F1, then client.connect 177.155.205.90:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.