Rust Data

rustdata.spaceservers177.241.164.201:28017.ipynb

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Offline 177.241.164.201:28015 checked 17d ago

Server 8 Test

Connect

srv = rust.server("177.241.164.201:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,702 # top 71%
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
177.241.164.201:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 18:06 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average151/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average54/200

Quick answers

From the figures on this page.

Player counts

What position does Server 8 Test take in the server rankings?

Rank #15,702 on seven-day player hours for Server 8 Test, within the top 71% of all ranked servers.

How full does Server 8 Test run?

Server 8 Test returns no live count at this refresh, having last been seen 17 days 9 hours ago.

About the server

Which Rust version is Server 8 Test on?

Rust network protocol 2633 and build 165217 on Windows is what Server 8 Test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Server 8 Test, and is it up?

The latest sample has Server 8 Test offline, with a last sighting 17 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 11 October 2026.

Which location does Server 8 Test run from?

For Server 8 Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 177.241.164.201:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Server 8 Test?

The name Server 8 Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Server 8 Test?

A procedural map runs on Server 8 Test, generated by the game.

Wipe schedule

On what schedule does Server 8 Test wipe?

Too few wipes are on record for Server 8 Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 41 days 11 hours ago, and that is the one in play.

Tags, lists

Where does Server 8 Test appear among Rust Data lists and filters?

These Rust Data lists include Server 8 Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Server 8 Test?

The game's server browser reads these tags from Server 8 Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Server 8 Test?

Enter client.connect 177.241.164.201:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,880 players 11,622 servers online