Rust Data

rustdata.spaceservers177.37.136.172:28017.ipynb

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Offline 177.37.136.172:28015 checked 25d ago

Rust Local - Testes

Connect

srv = rust.server("177.37.136.172:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,991 # top 71%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 00:13 UTC25d ago 0 NaN running 0
1 Thu 1 Oct, 05:47 UTC27d ago NaN NaN 2.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
177.37.136.172:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 00:13 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average162/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average34/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Local - Testes rank?

Rank #15,991 on seven-day player hours for Rust Local - Testes, within the top 71% of all ranked servers.

How full does Rust Local - Testes run?

Offline now for Rust Local - Testes, with the last sample 25 days ago.

Server facts

Which Rust version is Rust Local - Testes on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Rust Local - Testes. Steam updates your game for you, but the protocol must match to join.

Is Rust Local - Testes up, and what does its uptime show?

Offline now for Rust Local - Testes, last seen 25 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

Which location does Rust Local - Testes run from?

For Rust Local - Testes, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 177.37.136.172:28015.

Map and rules

Which settings and rules does Rust Local - Testes run?

No gather rate appears in the name: Rust Local - Testes. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Local - Testes selected?

The game generates its map: procedural, on Rust Local - Testes.

Wipe schedule

When does Rust Local - Testes wipe, and how often?

The record for Rust Local - Testes holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days ago, and that is the one in play.

What is wipe day on Rust Local - Testes like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does Rust Local - Testes appear among Rust Data lists and filters?

These Rust Data lists include Rust Local - Testes: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Local - Testes hold?

Read by the game's server browser, the tags Rust Local - Testes publishes are: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Rust Local - Testes?

In Rust, F1 opens the console: type client.connect 177.37.136.172:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players Slot count: 8.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,860 players 11,704 servers online