Offline 177.54.149.123:28315 checked 13h ago
Venux - Test Server
Connect
srv = rust.server("177.54.149.123:28316")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 123456789
- map
- Procedural Map
- size
- 3000
- seed
- 123456789
Server
srv.info()- address
- 177.54.149.123:28315
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 21:24 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 141/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 490/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 561/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 456/525 |
Quick answers
From the figures on this page.
Population data
How does Venux - Test Server compare in the rankings?
Player hours over seven days put Venux - Test Server at #15,290, in the top 69% of the ranked set.
How many players does Venux - Test Server hold at once?
Offline now for Venux - Test Server, with the last sample 13 hours ago. Over the last seven days it averaged 0 players.
Server data
How smoothly does Venux - Test Server run?
Server fps over the last 48 hours averages 190; the floor is 151. The entity count peaked at 48,922, covering buildings, deployables and the rest of the world. Memory peaked at 2,031 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Venux - Test Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Venux - Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Venux - Test Server, and is it online now?
Offline now for Venux - Test Server, last seen 13 hours ago. Count back 2 days 12 hours from its reported uptime to get the last restart. 47 of 48 hours up over the last 2 full days, or 98%. Its earliest recorded date in Rust Data is 26 October 2026.
Where does Venux - Test Server sit?
For Venux - Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 177.54.149.123:28315.
Settings and map
Which rules apply on Venux - Test Server, and what settings?
No gather rate appears in the name: Venux - Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Venux - Test Server loaded?
Size 3,000, seed 123456789: the procedural map on Venux - Test Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Venux - Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Venux - Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 2 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Venux - Test Server?
On Rust Data, Venux - Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Venux - Test Server?
The game's server browser reads these tags from Venux - Test Server: gmvanilla (Game mode): Game mode: vanilla survival; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Venux - Test Server?
In Rust, F1 opens the console: type client.connect 177.54.149.123:28315. Launch Rust on this page does the same by opening the game through Steam and connecting.