Offline SA 177.71.160.112:28015 checked 21d ago
ILHA CLT TESTE
Connect
srv = rust.server("177.71.160.112:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 91% in SA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1619460756
- map
- Procedural Map
- size
- 3500
- seed
- 1619460756
Server
srv.info()- address
- 177.71.160.112:28015
- region
- SA
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:01 UTC
- hostname
- –
- first seen
- 8 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - BR Main | SA · groups of 16+ · weekly · 175 on average | 12/250 |
| 1 | Rustoria.co - BR Long | SA · groups of 12+ · monthly · 66 on average | 32/200 |
| 2 | Rustoria.co - BR Main | JUST WIPED 29.10 | SA · no group limit · 65 on average | 80/100 |
| 3 | [BR/LATAM] Rust Na Veia | MAX 4 | | SA · groups of 8+ · weekly · 34 on average | 1/200 |
| 4 | [wipe day] ARENA BR SOLO | VANILLA | LATAM | | SA · groups of 8+ · biweekly · 32 on average | 4/200 |
| 5 | [BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10 | SA · groups of 8+ · weekly · 25 on average | 1/300 |
Quick answers
From the figures on this page.
Population data
What position does ILHA CLT TESTE take in the server rankings?
Ranked #15,923 on seven-day player hours, ILHA CLT TESTE is #207 in South America and in the top 72% of all ranked servers.
What population does ILHA CLT TESTE carry?
The current row shows ILHA CLT TESTE offline; the last response was 21 days 12 hours ago.
About the server
What Rust version does ILHA CLT TESTE run?
Rust network protocol 2634 and build 167058 on Windows is what ILHA CLT TESTE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is ILHA CLT TESTE, and is it up?
The latest sample has ILHA CLT TESTE offline, with a last sighting 21 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 8 October 2026.
In which location is ILHA CLT TESTE hosted?
With its SA tag, ILHA CLT TESTE lists itself in South America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 177.71.160.112:28015.
Rules, settings, map
What rules and settings are recorded for ILHA CLT TESTE?
No gather rate appears in the name: ILHA CLT TESTE. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Plugins installed: Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has ILHA CLT TESTE loaded?
The game generates the map on ILHA CLT TESTE: procedural, size 3,500, seed 1619460756. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does ILHA CLT TESTE wipe, and how often?
A rhythm cannot be read from the wipes of ILHA CLT TESTE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 16 hours ago, and that is the one in play.
Tags, lists
Where does ILHA CLT TESTE appear among Rust Data lists and filters?
These Rust Data lists include ILHA CLT TESTE: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on ILHA CLT TESTE hold?
The game's server browser reads these tags from ILHA CLT TESTE: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^y (Carbon): Runs on Carbon for plugins; SA (South America): The server browser files it under South America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join ILHA CLT TESTE?
Enter client.connect 177.71.160.112:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/MGveXg7yf4 is the website recorded for it.
