Rust Data

rustdata.spaceservers177.82.118.50:28017.ipynb

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Online 177.82.118.50:28015 checked 11m ago

Shyland

Connect

srv = rust.server("177.82.118.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12345
Map of Shyland
map
Procedural Map
size
3000
seed
12345
Open on RustMaps

Server

srv.info()
address
177.82.118.50:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 00:50 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average340/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average989/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Shyland rank?

Player hours over seven days put Shyland at #15,310, in the top 69% of the ranked set.

How many players does Shyland hold at once?

The sample now reads 0 players for Shyland, out of 10 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Shyland run?

The 48-hour average is 161 server fps, with a low of 135. The entity count peaked at 46,889, covering buildings, deployables and the rest of the world. The memory field tops out at 1,963 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Shyland?

Rust network protocol 2634 and build 166652 on Linux is what Shyland runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Shyland, and is it up?

Online is the state at the latest refresh for Shyland. A restart about 3 days 23 hours ago is what its reported uptime implies. 136 of 168 hours up over the last 7 full days, or 81%. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does Shyland run from?

For Shyland, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 177.82.118.50:28015 is its address.

Rules, settings, map

Which settings and rules does Shyland run?

You will not find a gather rate in the string Shyland. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Shyland?

Shyland runs a procedural map of size 3,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Shyland wipe, and how often?

The record for Shyland holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 17 hours ago, and that is the one in play.

Lists and tags

Where does Shyland appear among Rust Data lists and filters?

The Rust Data lists that Shyland fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Shyland hold?

Read by the game's server browser, the tags Shyland publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Shyland?

In Rust, F1 opens the console: type client.connect 177.82.118.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,131 players 11,899 servers online