Offline 178.105.126.158:25577 checked 45d ago
e2e-rust-renamed
Connect
srv = rust.server("178.105.126.158:25760")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.105.126.158:25577
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 11:18 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 180/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 222/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 643/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 39/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 748/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 585/625 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does e2e-rust-renamed rank?
Player hours over seven days put e2e-rust-renamed at #15,049, in the top – of the ranked set.
How many players does e2e-rust-renamed hold at once?
Offline now for e2e-rust-renamed, with the last sample 45 days 10 hours ago.
Server facts
Which Rust version is e2e-rust-renamed on?
The build is Rust network protocol 2633 and build 163794 on Linux, run by e2e-rust-renamed. Steam updates your game for you, but the protocol must match to join.
How reliable is e2e-rust-renamed, and is it up?
Offline now for e2e-rust-renamed, last seen 45 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.
In which location is e2e-rust-renamed hosted?
There is no region published for e2e-rust-renamed. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.105.126.158:25577.
Settings and map
What rules and settings are recorded for e2e-rust-renamed?
The name e2e-rust-renamed carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on e2e-rust-renamed?
e2e-rust-renamed runs a procedural map, which the game generates.
Wipes and dates
When does e2e-rust-renamed wipe, and on what schedule?
Too few wipes are on record for e2e-rust-renamed to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days 11 hours ago.
Lists and tags
Which Rust Data filters and lists contain e2e-rust-renamed?
The Rust Data lists that e2e-rust-renamed fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on e2e-rust-renamed?
The game's server browser reads these tags from e2e-rust-renamed: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join e2e-rust-renamed?
In Rust, F1 opens the console: type client.connect 178.105.126.158:25577. Launch Rust on this page does the same by opening the game through Steam and connecting.