Rust Data

rustdata.spaceservers178.105.229.113:28017.ipynb

Run all rust-data · live

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Online 178.105.229.113:28015 checked 10m ago

PrivateServer

Connect

srv = rust.server("178.105.229.113:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.105.229.113:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 16:00 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average158/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Quick answers

From the figures on this page.

Population

How does PrivateServer compare in the rankings?

Player hours over seven days put PrivateServer at #15,358, in the top 69% of the ranked set.

How full does PrivateServer run?

The sample now reads 0 players for PrivateServer, out of 10 slots. Over the last seven days it averaged 0 players.

Server data

Which Rust version is PrivateServer on?

Version Rust network protocol 2634 and build 167398 on Linux is reported by PrivateServer. Joining needs the same protocol on your game; Steam handles the update.

Is PrivateServer up, and what does its uptime show?

Online is the state at the latest refresh for PrivateServer. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.

Where does PrivateServer sit?

No region is published by PrivateServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.105.229.113:28015 is its address.

Map and rules

Which rules apply on PrivateServer, and what settings?

You will not find a gather rate in the string PrivateServer. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has PrivateServer loaded?

A procedural map runs on PrivateServer, generated by the game.

Wipe data

When does PrivateServer wipe, and how often?

A rhythm cannot be read from the wipes of PrivateServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 11 hours ago.

Tags, lists

Which Rust Data filters and lists contain PrivateServer?

On Rust Data, PrivateServer appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on PrivateServer hold?

These tags are published by PrivateServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into PrivateServer?

The manual route: launch Rust, F1, then client.connect 178.105.229.113:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,939 players 11,686 servers online