Rust Data

rustdata.spaceservers178.120.4.118:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 178.120.4.118:28015 checked 35d ago

ULTRA CLASIC NO EAC

Connect

srv = rust.server("178.120.4.118:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,830 # top 64%
last wipe 35d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 13:58 UTC35d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.120.4.118:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 16:46 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average107/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19/200

Quick answers

From the figures on this page.

Population

What position does ULTRA CLASIC NO EAC take in the server rankings?

Rank #13,830 on seven-day player hours for ULTRA CLASIC NO EAC, within the top 64% of all ranked servers.

How many players does ULTRA CLASIC NO EAC hold at once?

Offline now for ULTRA CLASIC NO EAC, with the last sample 35 days 8 hours ago.

About the server

What is the Rust version on ULTRA CLASIC NO EAC?

Rust network protocol 2633 and build 165217 on Windows is what ULTRA CLASIC NO EAC runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ULTRA CLASIC NO EAC, and is it up?

ULTRA CLASIC NO EAC is offline at this refresh; the last response came 35 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.

Which location does ULTRA CLASIC NO EAC run from?

No region is published by ULTRA CLASIC NO EAC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.120.4.118:28015.

Rules, settings, map

Which rules apply on ULTRA CLASIC NO EAC, and what settings?

The name ULTRA CLASIC NO EAC carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ULTRA CLASIC NO EAC selected?

A procedural map runs on ULTRA CLASIC NO EAC, generated by the game.

Wipe data

When does ULTRA CLASIC NO EAC wipe, and how often?

A rhythm cannot be read from the wipes of ULTRA CLASIC NO EAC on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 35 days 9 hours ago.

On ULTRA CLASIC NO EAC, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Where does ULTRA CLASIC NO EAC appear among Rust Data lists and filters?

These Rust Data lists include ULTRA CLASIC NO EAC: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ULTRA CLASIC NO EAC hold?

Read by the game's server browser, the tags ULTRA CLASIC NO EAC publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into ULTRA CLASIC NO EAC?

Enter client.connect 178.120.4.118:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,293 players 11,693 servers online