Rust Data

rustdata.spaceservers178.120.54.193:28016.ipynb

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Offline 178.120.54.193:28015 checked 30d ago

LOCAL SERVER

Connect

srv = rust.server("178.120.54.193:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #14,563 # top 61%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.120.54.193:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 06:53 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LOCAL SERVER rank?

Player hours over seven days put LOCAL SERVER at #14,563, in the top 61% of the ranked set.

What population does LOCAL SERVER carry?

Offline now for LOCAL SERVER, with the last sample 30 days 2 hours ago.

About the server

What is the Rust version on LOCAL SERVER?

The build is Rust network protocol 2633 and build 165217 on Windows, run by LOCAL SERVER. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LOCAL SERVER, and is it online now?

Offline now for LOCAL SERVER, last seen 30 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 29 September 2026.

Where does LOCAL SERVER sit?

No region is published by LOCAL SERVER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.120.54.193:28015.

Rules, settings, map

Which rules apply on LOCAL SERVER, and what settings?

No gather rate appears in the name: LOCAL SERVER. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has LOCAL SERVER loaded?

The game generates its map: procedural, on LOCAL SERVER.

Wipe schedule

When does LOCAL SERVER wipe, and how often?

The record for LOCAL SERVER holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 2 hours ago.

Tags and filters

Which lists on Rust Data hold LOCAL SERVER, and which filters?

The Rust Data lists that LOCAL SERVER fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LOCAL SERVER?

These tags are published by LOCAL SERVER and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to LOCAL SERVER?

Enter client.connect 178.120.54.193:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online