Offline 178.123.95.74:28015 checked 3d ago
ServerName
Connect
srv = rust.server("178.123.95.74:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.123.95.74:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 14:25 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 452/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 263/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 28/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 149/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 52/100 |
Quick answers
From the figures on this page.
Player counts
What position does ServerName take in the server rankings?
Player hours over seven days put ServerName at #8,655, in the top 39% of the ranked set.
How full does ServerName run?
Offline now for ServerName, with the last sample 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
Is ServerName up, and what does its uptime show?
The latest sample has ServerName offline, with a last sighting 3 days 2 hours ago. Over the last 3 full days the hours up number 5 of 72, 7%. Its earliest recorded date in Rust Data is 24 October 2026.
Where does ServerName sit?
For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.123.95.74:28015.
Rules, settings, map
What rules and settings are recorded for ServerName?
You will not find a gather rate in the string ServerName. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has ServerName loaded?
The game generates its map: procedural, on ServerName.
Wipe data
When does ServerName wipe, and on what schedule?
A rhythm cannot be read from the wipes of ServerName on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 18 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold ServerName, and which filters?
On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join ServerName?
The manual route: launch Rust, F1, then client.connect 178.123.95.74:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.