Offline 178.136.2.29:28015 checked 25d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("178.136.2.29:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.136.2.29:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:06 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46/200 |
Quick answers
From the figures on this page.
Population data
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #16,006, in the top 70% of the ranked set.
How many players does Name of Server as Shown on the Client Server List hold at once?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 25 days 10 hours ago.
Server data
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2634 and build 166655 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline now for Name of Server as Shown on the Client Server List, last seen 25 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.136.2.29:28015.
Rules, settings, map
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Wipes and dates
On what schedule does Name of Server as Shown on the Client Server List wipe?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 10 hours ago.
Tags, lists
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166655 (Build): Build number: 166655; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 178.136.2.29:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.