Rust Data

rustdata.spaceservers178.136.38.33:28016.ipynb

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Offline 178.136.38.33:28015 checked 11d ago

My Local Rust Server

Connect

srv = rust.server("178.136.38.33:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,776 # top 64%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct14 Oct19 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 10:54 UTC25d ago 1 NaN running 0
1 Thu 1 Oct, 12:47 UTC26d ago 1 NaN 0.9 days 1
2 Wed 30 Sep, 19:38 UTC27d ago 1 NaN 0.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.136.38.33:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 10:54 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average309/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average199/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average102/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average28/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Local Rust Server rank?

Rank #13,776 on seven-day player hours for My Local Rust Server, within the top 64% of all ranked servers.

How full does My Local Rust Server run?

My Local Rust Server returns no live count at this refresh, having last been seen 11 days 13 hours ago.

Server data

What Rust version does My Local Rust Server run?

Version Rust network protocol 2634 and build 166586 on Windows is reported by My Local Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is My Local Rust Server up, and what does its uptime show?

The latest sample has My Local Rust Server offline, with a last sighting 11 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

Where does My Local Rust Server sit?

There is no region published for My Local Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.136.38.33:28015 is its address.

Rules, settings, map

Which rules apply on My Local Rust Server, and what settings?

You will not find a gather rate in the string My Local Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Local Rust Server?

My Local Rust Server runs a procedural map, which the game generates.

Wipes and dates

When does My Local Rust Server wipe, and how often?

My Local Rust Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 20 hours ago, and that is the one in play.

What is wipe day on My Local Rust Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which Rust Data filters and lists contain My Local Rust Server?

These Rust Data lists include My Local Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join My Local Rust Server?

The manual route: launch Rust, F1, then client.connect 178.136.38.33:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build The server runs build 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,138 players 11,632 servers online