Offline 178.140.185.87:28082 checked 2d ago
Squad 67
Connect
srv = rust.server("178.140.185.87:28083")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.140.185.87:28082
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 22:44 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 250/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 19/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 20/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 61/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 31/100 |
Quick answers
From the figures on this page.
Population data
What position does Squad 67 take in the server rankings?
Rank #15,423 on seven-day player hours for Squad 67, within the top 69% of all ranked servers.
How many players does Squad 67 hold at once?
The current row shows Squad 67 offline; the last response was 2 days 5 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on Squad 67?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Squad 67. The protocol has to match before you can join, and Steam does the updating.
Is Squad 67 up, and what does its uptime show?
Squad 67 is offline at this refresh; the last response came 2 days 5 hours ago. 1 of 48 hours up over the last 2 full days, or 2%. Rust Data logged it first on 25 October 2026.
Which location does Squad 67 run from?
There is no region published for Squad 67. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.140.185.87:28082 is its address.
Map and rules
What rules and settings are recorded for Squad 67?
You will not find a gather rate in the string Squad 67. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Squad 67 loaded?
A procedural map runs on Squad 67, generated by the game.
Wipe data
When does Squad 67 wipe, and how often?
Too few wipes are on record for Squad 67 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 6 hours ago, and that is the one in play.
Tags and filters
Where does Squad 67 appear among Rust Data lists and filters?
On Rust Data, Squad 67 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Squad 67 hold?
These tags are published by Squad 67 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Squad 67?
The manual route: launch Rust, F1, then client.connect 178.140.185.87:28082. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.