Rust Data

rustdata.spaceservers178.140.221.43:28017.ipynb

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Online 178.140.221.43:28015 checked 2h ago

FriendsCore

monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("178.140.221.43:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 2
rank #13,623 # top 61%
last wipe 24d ago # monthly schedule
next wipe 7d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 23hThu 5 Nov, 19:00 UTCFW force wipe
135d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 19:35 UTC24d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 717284259
Map of FriendsCore
map
Procedural Map
size
6000
seed
717284259
Open on RustMaps

Server

srv.info()
address
178.140.221.43:28015
region
–
max players
500
group limit
8, the default
wipe schedule
monthly
last wipe
3 Oct 2026, 19:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average453/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average178/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average24/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average580/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does FriendsCore rank?

Rank #13,623 on seven-day player hours for FriendsCore, within the top 61% of all ranked servers.

What population does FriendsCore carry?

Current row: 0 players on FriendsCore, against 500 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

How well does FriendsCore perform?

Server fps over the last 48 hours averages 187; the floor is 124. The entity count peaked at 206,517, covering buildings, deployables and the rest of the world. A high of 4,741 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does FriendsCore run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by FriendsCore. Joining needs the same protocol on your game; Steam handles the update.

Is FriendsCore up, and what does its uptime show?

FriendsCore reports itself online at the current refresh. The uptime it reports puts the last restart about 2 days 6 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does FriendsCore run from?

There is no region published for FriendsCore. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.140.221.43:28015 is its address.

Map and rules

Which rules apply on FriendsCore, and what settings?

No gather rate appears in the name: FriendsCore. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has FriendsCore loaded?

Size 6,000, seed 717284259: the procedural map on FriendsCore, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does FriendsCore wipe?

Once a month FriendsCore wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 24 days 23 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on FriendsCore like?

Recent wipes averaged 3 players at their peak. 12 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold FriendsCore, and which filters?

These Rust Data lists include FriendsCore: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on FriendsCore hold?

The game's server browser reads these tags from FriendsCore: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptsw (Networking): The server runs network layer 'sw'; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into FriendsCore?

Enter client.connect 178.140.221.43:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://kupol.at.ua/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptsw
Networking The server runs network layer 'sw'.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online