Online EU 178.141.247.167:28015 checked 10m ago
[RU] DreamNight EG
Connect
srv = rust.server("178.141.247.167:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 19:59 UTC21d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 936126738
- map
- Procedural Map
- size
- 4250
- seed
- 936126738
Server
srv.info()- address
- 178.141.247.167:28015
- region
- EU
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 7 Oct 2026, 20:43 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 136/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 69 on average | 361/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 65 on average | 508/1000 |
Quick answers
From the figures on this page.
Population data
What position does [RU] DreamNight EG take in the server rankings?
On seven-day player hours [RU] DreamNight EG is #2,674 overall and #1,019 in Europe, inside the top 12% of all ranked servers.
What population does [RU] DreamNight EG carry?
Current row: 1 players on [RU] DreamNight EG, against 20 slots. Over the last seven days it averaged 1 players and peaked at 10. Peak hour in the last 48 hours: 19:00 UTC, mean 6 players.
Server data
How well does [RU] DreamNight EG perform?
Averaged over 48 hours: 58 server fps, never under 53. The entity count peaked at 106,605, covering buildings, deployables and the rest of the world. The memory field tops out at 4,112 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [RU] DreamNight EG on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] DreamNight EG. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [RU] DreamNight EG, and is it up?
[RU] DreamNight EG reports itself online at the current refresh. The uptime it reports puts the last restart about 2 days 15 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.
Where does [RU] DreamNight EG sit?
With its EU tag, [RU] DreamNight EG lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.141.247.167:28015 is its address.
Settings and map
Which settings and rules does [RU] DreamNight EG run?
You will not find a gather rate in the string [RU] DreamNight EG. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has [RU] DreamNight EG loaded?
The game generates the map on [RU] DreamNight EG: procedural, size 4,250, seed 936126738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does [RU] DreamNight EG wipe, and how often?
The only wipe [RU] DreamNight EG takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 21 days 19 hours ago. The tags list wipes as monthly.
On [RU] DreamNight EG, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. 23 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold [RU] DreamNight EG, and which filters?
On Rust Data, [RU] DreamNight EG appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [RU] DreamNight EG hold?
These tags are published by [RU] DreamNight EG and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [RU] DreamNight EG?
In Rust, F1 opens the console: type client.connect 178.141.247.167:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.