Rust Data

rustdata.spaceservers178.155.23.59:32053.ipynb

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Offline 178.155.23.59:57438 checked 8d ago

ICE Map Forge local verification

Connect

srv = rust.server("178.155.23.59:32053")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,347 # top 70%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.155.23.59:57438
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 11:41 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average282/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average306/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average27/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average146/200

Quick answers

From the figures on this page.

Player counts

How does ICE Map Forge local verification compare in the rankings?

Rank #15,347 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.

How full does ICE Map Forge local verification run?

ICE Map Forge local verification returns no live count at this refresh, having last been seen 8 days 21 hours ago.

About the server

What Rust version does ICE Map Forge local verification run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.

How reliable is ICE Map Forge local verification, and is it up?

The latest sample has ICE Map Forge local verification offline, with a last sighting 8 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 October 2026.

Which location does ICE Map Forge local verification run from?

For ICE Map Forge local verification, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.155.23.59:57438 is its address.

Rules, settings, map

Which rules apply on ICE Map Forge local verification, and what settings?

You will not find a gather rate in the string ICE Map Forge local verification. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ICE Map Forge local verification loaded?

The game generates its map: procedural, on ICE Map Forge local verification.

Wipe schedule

When does ICE Map Forge local verification wipe, and on what schedule?

A rhythm cannot be read from the wipes of ICE Map Forge local verification on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain ICE Map Forge local verification?

The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ICE Map Forge local verification?

Read by the game's server browser, the tags ICE Map Forge local verification publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to ICE Map Forge local verification?

The manual route: launch Rust, F1, then client.connect 178.155.23.59:57438. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,302 players 11,676 servers online