Offline 178.155.49.235:28015 checked 28d ago
Server name on in-game server list
Connect
srv = rust.server("178.155.49.235:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.155.49.235:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 07:51 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 38/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 116/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 127/200 |
Quick answers
From the figures on this page.
Population data
What position does Server name on in-game server list take in the server rankings?
Rank #16,832 on seven-day player hours for Server name on in-game server list, within the top 70% of all ranked servers.
What population does Server name on in-game server list carry?
Offline now for Server name on in-game server list, with the last sample 28 days 9 hours ago.
About the server
What is the Rust version on Server name on in-game server list?
Rust network protocol 2632 and build 161125 on Windows is what Server name on in-game server list runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it up?
Server name on in-game server list is offline at this refresh; the last response came 28 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.
Which location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.155.49.235:28015.
Settings and map
Which settings and rules does Server name on in-game server list run?
You will not find a gather rate in the string Server name on in-game server list. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Server name on in-game server list selected?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe schedule
When does Server name on in-game server list wipe, and how often?
The record for Server name on in-game server list holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 45 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold Server name on in-game server list, and which filters?
These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list hold?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs161125 (Build): Build number: 161125; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 178.155.49.235:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.