Rust Data

rustdata.spaceservers178.158.206.31:28017.ipynb

Run all rust-data · live

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Offline 178.158.206.31:28015 checked 19d ago

ServerName

Connect

srv = rust.server("178.158.206.31:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,709 # top 62%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.158.206.31:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 13:13 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average678/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average392/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average202/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average173/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ServerName rank?

Over the last seven days ServerName sits at #13,709 on player hours, in the top 62% of ranked servers.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 19 days 19 hours ago.

Server data

What is the Rust version on ServerName?

The build is Rust network protocol 2634 and build 167058 on Windows, run by ServerName. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it up?

Offline now for ServerName, last seen 19 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 8 October 2026.

Which location does ServerName run from?

There is no region published for ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.158.206.31:28015.

Map and rules

Which rules apply on ServerName, and what settings?

You will not find a gather rate in the string ServerName. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ServerName loaded?

A procedural map runs on ServerName, generated by the game.

Wipe schedule

When does ServerName wipe, and on what schedule?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 7 hours ago.

Tags, lists

Which lists on Rust Data hold ServerName, and which filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join ServerName?

In Rust, F1 opens the console: type client.connect 178.158.206.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Recorded game build: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,134 players 11,840 servers online