Rust Data

rustdata.spaceservers178.158.216.67:28016.ipynb

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Offline 178.158.216.67:28015 checked 5d ago

SD | Community

Connect

srv = rust.server("178.158.216.67:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 1
rank #8,340 # top 38%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct13 Oct22 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 08:03 UTC7d ago 1 NaN running 1
1 Sun 4 Oct, 08:12 UTC23d ago 1 held half 16 days 1
2 Wed 30 Sep, 13:42 UTC27d ago 1 held half 3.8 days 1
3 Wed 30 Sep, 07:22 UTC27d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.158.216.67:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 08:03 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average782/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average119/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average393/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average253/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does SD | Community rank?

Over the last seven days SD | Community sits at #8,340 on player hours, in the top 38% of ranked servers.

What population does SD | Community carry?

Offline now for SD | Community, with the last sample 5 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on SD | Community?

The build is Rust network protocol 2634 and build 166652 on Windows, run by SD | Community. The protocol has to match before you can join, and Steam does the updating.

Is SD | Community up, and what does its uptime show?

SD | Community is offline at this refresh; the last response came 5 days 12 hours ago. Uptime of 7% across the last 7 full days: 11 hours of 168. The first row Rust Data holds for it is dated 27 September 2026.

Where does SD | Community sit?

No region is published by SD | Community. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.158.216.67:28015 is its address.

Settings and map

Which rules apply on SD | Community, and what settings?

No gather rate appears in the name: SD | Community. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has SD | Community selected?

The game generates its map: procedural, on SD | Community.

Wipe schedule

When does SD | Community wipe, and how often?

No next wipe can be predicted for SD | Community, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 12 hours ago.

What is wipe day on SD | Community like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which lists on Rust Data hold SD | Community, and which filters?

These Rust Data lists include SD | Community: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on SD | Community?

These tags are published by SD | Community and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to SD | Community?

The manual route: launch Rust, F1, then client.connect 178.158.216.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,250 players 11,880 servers online