Offline 178.158.216.67:28015 checked 5d ago
SD | Community
Connect
srv = rust.server("178.158.216.67:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 08:03 UTC7d ago | 1 | NaN | running | 1 |
| 1 | Sun 4 Oct, 08:12 UTC23d ago | 1 | held half | 16 days | 1 |
| 2 | Wed 30 Sep, 13:42 UTC27d ago | 1 | held half | 3.8 days | 1 |
| 3 | Wed 30 Sep, 07:22 UTC27d ago | 1 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.158.216.67:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 08:03 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 782/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 119/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 393/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 253/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 188/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does SD | Community rank?
Over the last seven days SD | Community sits at #8,340 on player hours, in the top 38% of ranked servers.
What population does SD | Community carry?
Offline now for SD | Community, with the last sample 5 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on SD | Community?
The build is Rust network protocol 2634 and build 166652 on Windows, run by SD | Community. The protocol has to match before you can join, and Steam does the updating.
Is SD | Community up, and what does its uptime show?
SD | Community is offline at this refresh; the last response came 5 days 12 hours ago. Uptime of 7% across the last 7 full days: 11 hours of 168. The first row Rust Data holds for it is dated 27 September 2026.
Where does SD | Community sit?
No region is published by SD | Community. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.158.216.67:28015 is its address.
Settings and map
Which rules apply on SD | Community, and what settings?
No gather rate appears in the name: SD | Community. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has SD | Community selected?
The game generates its map: procedural, on SD | Community.
Wipe schedule
When does SD | Community wipe, and how often?
No next wipe can be predicted for SD | Community, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 12 hours ago.
What is wipe day on SD | Community like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Which lists on Rust Data hold SD | Community, and which filters?
These Rust Data lists include SD | Community: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on SD | Community?
These tags are published by SD | Community and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to SD | Community?
The manual route: launch Rust, F1, then client.connect 178.158.216.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.