Offline 178.165.176.155:28015 checked 6d ago
lod private server
Connect
srv = rust.server("178.165.176.155:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.165.176.155:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 16:02 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 163/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 107/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does lod private server rank?
Rank #9,363 on seven-day player hours for lod private server, within the top 42% of all ranked servers.
How full does lod private server run?
Offline now for lod private server, with the last sample 6 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
Which Rust version is lod private server on?
Rust network protocol 2634 and build 167781 on Windows is what lod private server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is lod private server, and is it up?
lod private server is offline at this refresh; the last response came 6 days 6 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Its earliest recorded date in Rust Data is 22 October 2026.
In which location is lod private server hosted?
There is no region published for lod private server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.165.176.155:28015 is its address.
Rules, settings, map
Which settings and rules does lod private server run?
You will not find a gather rate in the string lod private server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has lod private server loaded?
lod private server runs a procedural map, which the game generates.
Wipe data
When does lod private server wipe, and on what schedule?
Too few wipes are on record for lod private server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 10 hours ago.
Lists and tags
Which lists on Rust Data hold lod private server, and which filters?
On Rust Data, lod private server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on lod private server?
Read by the game's server browser, the tags lod private server publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to lod private server?
In Rust, F1 opens the console: type client.connect 178.165.176.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.