Rust Data

rustdata.spaceservers178.177.237.190:28016.ipynb

Run all rust-data · live

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Offline 178.177.237.190:28015 checked 23d ago

nameserver

Connect

srv = rust.server("178.177.237.190:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,971 # top 71%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:22 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.177.237.190:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 06:22 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

Quick answers

From the figures on this page.

Player counts

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #15,971 on player hours, in the top 71% of ranked servers.

What population does nameserver carry?

nameserver returns no live count at this refresh, having last been seen 23 days 9 hours ago.

Server data

Which Rust version is nameserver on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by nameserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 23 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Where does nameserver sit?

For nameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.177.237.190:28015.

Settings and map

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on nameserver?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and on what schedule?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 18 hours ago, and that is the one in play.

On nameserver, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 13 hours in.

Tags and filters

Which Rust Data filters and lists contain nameserver?

These Rust Data lists include nameserver: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to nameserver?

Enter client.connect 178.177.237.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,070 players 11,698 servers online