Offline 178.177.237.232:28015 checked 25d ago
nameserver
Connect
srv = rust.server("178.177.237.232:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.177.237.232:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:22 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 468/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 28/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 48/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 223/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 83/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 93/150 |
Quick answers
From the figures on this page.
Player counts
What position does nameserver take in the server rankings?
Player hours over seven days put nameserver at #15,895, in the top 70% of the ranked set.
How many players does nameserver hold at once?
nameserver returns no live count at this refresh, having last been seen 25 days 11 hours ago.
Server data
What is the Rust version on nameserver?
Version Rust network protocol 2634 and build 166494 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.
Is nameserver up, and what does its uptime show?
nameserver is offline at this refresh; the last response came 25 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Where does nameserver sit?
No region is published by nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.177.237.232:28015.
Settings and map
Which rules apply on nameserver, and what settings?
The name nameserver carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on nameserver?
The game generates its map: procedural, on nameserver.
Wipe data
When does nameserver wipe, and how often?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 17 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold nameserver, and which filters?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into nameserver?
The manual route: launch Rust, F1, then client.connect 178.177.237.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.