Rust Data

rustdata.spaceservers178.177.237.49:28016.ipynb

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Offline 178.177.237.49:28015 checked 24d ago

nameserver

Connect

srv = rust.server("178.177.237.49:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/15 # 13% full
7-day average 0 # peak –
rank #12,318 # top 54%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep4 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:22 UTC25d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.177.237.49:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 06:22 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average234/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average86/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Rank #12,318 on seven-day player hours for nameserver, within the top 54% of all ranked servers.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 24 days 13 hours ago.

Server facts

What Rust version does nameserver run?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

Offline now for nameserver, last seen 24 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.

Where does nameserver sit?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.177.237.49:28015 is its address.

Rules, settings, map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on nameserver?

A procedural map runs on nameserver, generated by the game.

Wipe data

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 17 hours ago.

What is wipe day on nameserver like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 27 hours after it began.

Tags, lists

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to nameserver?

In Rust, F1 opens the console: type client.connect 178.177.237.49:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,412 players 11,722 servers online