Rust Data

rustdata.spaceservers178.177.238.132:28016.ipynb

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Offline 178.177.238.132:28015 checked 27d ago

nameserver

Connect

srv = rust.server("178.177.238.132:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,916 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.177.238.132:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 06:22 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average30/250

Quick answers

From the figures on this page.

Population data

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #15,916, in the top 69% of the ranked set.

How full does nameserver run?

nameserver returns no live count at this refresh, having last been seen 27 days 10 hours ago.

Server data

What is the Rust version on nameserver?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

nameserver is offline at this refresh; the last response came 27 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.

Where does nameserver sit?

For nameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.177.238.132:28015.

Settings and map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipe data

On what schedule does nameserver wipe?

The record for nameserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 10 hours ago.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to nameserver?

In Rust, F1 opens the console: type client.connect 178.177.238.132:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Recorded game build: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,018 players 11,889 servers online